﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ZombieSurvival
{
    public class WorldPosition
    {
        protected internal long XPosition { get; set; }

        protected internal long YPosition { get; set; }

        protected internal long ZPosition { get; set; }
    

        public WorldPosition(long x, long y, long z)
        {
            XPosition = x;
            YPosition = y;
            ZPosition = z;
        }
    }
}
